LevelUpOverlay class
Renders LevelUpOverlayController's sequence over child — same
in-tree-overlay pattern as NeonDialog/SceneTransitionOverlay (see
CLAUDE.md's "Dialog pattern" note), so it also works over a
full-screen Flame GameWidget.
child is excluded from the semantics tree and ignores pointer events
for as long as LevelUpOverlayController.isActive is true, except
for the overlay's own optional skip tap target — a stray tap can never
reach whatever's underneath mid-celebration.
Respects reduced motion: when true (or, left null, when
MediaQuery.of(context).disableAnimations is), every phase's visual
animation duration collapses to zero — the controller's own timing
(which drives WHEN each phase happens) is untouched, only what the
widget shows while waiting is instant instead of animated.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- LevelUpOverlay
Constructors
- LevelUpOverlay({Key? key, required LevelUpOverlayController controller, required Widget child, bool enableHaptics = true, bool enableConfetti = true, bool? reducedMotion, VoidCallback? onSkipTap})
-
const
Properties
- child → Widget
-
final
- controller → LevelUpOverlayController
-
final
- enableConfetti → bool
-
Shows a confetti burst during LevelUpPhase.rewardReveal — vetoed
automatically under reduced motion, same as
RewardPopup.final - enableHaptics → bool
-
Fires HapticLevel.medium once per LevelUpPhase.levelPop — set
falseto opt out (e.g. under test, or a caller with its own haptic policy).final - hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onSkipTap → VoidCallback?
-
Called when the caller-supplied skip affordance is tapped — normally
just
controller.skip. Leftnullhides the skip button entirely.final - reducedMotion → bool?
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited