LoadingOverlay class
Full-screen dimmed barrier + centered candy-styled spinner.
Pattern chosen: a plain widget the caller conditionally includes inside
their own Stack (e.g. if (isLoading.value) const LoadingOverlay()) —
same "in-tree overlay" convention as NeonDialog.overlay/.overlaySlot,
so it works whether the screen is a normal route or has a Flame
GameWidget on top of it. No show()/hide() statics: there is no
global overlay slot to manage, the caller's own reactive flag already is
the show/hide switch.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- LoadingOverlay
Constructors
- LoadingOverlay({Key? key, String? message, Color? color, Color? backgroundColor})
-
const
Properties
- backgroundColor → Color?
-
Spinner's track (resting) color. Defaults to a translucent
NeonTheme.purple (ENH-49).
final
- color → Color?
-
Spinner's active arc color. Defaults to NeonTheme.magenta (ENH-49).
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- message → String?
-
Optional short label shown below the spinner (e.g. "Loading...").
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited