inherit property
Inherit
get
inherit
Determines how parent world transforms affect this bone.
Implementation
Inherit get inherit {
final result = SpineBindings.bindings.spine_bone_local_get_inherit(_ptr);
return Inherit.fromValue(result);
}
set
inherit
(Inherit value)
Implementation
set inherit(Inherit value) {
SpineBindings.bindings.spine_bone_local_set_inherit(_ptr, value.value);
}