inherit property

Inherit get inherit

Determines how parent world transforms affect this bone.

Implementation

Inherit get inherit {
  final result = SpineBindings.bindings.spine_bone_local_get_inherit(_ptr);
  return Inherit.fromValue(result);
}
set inherit (Inherit value)

Implementation

set inherit(Inherit value) {
  SpineBindings.bindings.spine_bone_local_set_inherit(_ptr, value.value);
}