RgbaTimeline constructor

RgbaTimeline(
  1. int frameCount,
  2. int bezierCount,
  3. int slotIndex
)

Implementation

factory RgbaTimeline(int frameCount, int bezierCount, int slotIndex) {
  final ptr = SpineBindings.bindings.spine_rgba_timeline_create(frameCount, bezierCount, slotIndex);
  return RgbaTimeline.fromPointer(ptr);
}