spine_animation_create method
spine_animation
spine_animation_create(
- Pointer<
Char> name, - spine_array_timeline timelines,
- double duration
Implementation
spine_animation spine_animation_create(
ffi.Pointer<ffi.Char> name,
spine_array_timeline timelines,
double duration,
) {
return _spine_animation_create(
name,
timelines,
duration,
);
}