additive property
bool
get
additive
Adds the source bone transform to the constrained bones instead of setting it absolutely.
Implementation
bool get additive {
final result = SpineBindings.bindings.spine_transform_constraint_data_get_additive(_ptr);
return result;
}
set
additive
(bool value)
Implementation
set additive(bool value) {
SpineBindings.bindings.spine_transform_constraint_data_set_additive(_ptr, value);
}