additive property

bool get additive

Adds the source bone transform to the constrained bones instead of setting it absolutely.

Implementation

bool get additive {
  final result = SpineBindings.bindings.spine_transform_constraint_data_get_additive(_ptr);
  return result;
}
set additive (bool value)

Implementation

set additive(bool value) {
  SpineBindings.bindings.spine_transform_constraint_data_set_additive(_ptr, value);
}