localSource property
bool
get
localSource
Reads the source bone's local transform instead of its world transform.
Implementation
bool get localSource {
final result = SpineBindings.bindings.spine_transform_constraint_data_get_local_source(_ptr);
return result;
}
set
localSource
(bool value)
Implementation
set localSource(bool value) {
SpineBindings.bindings.spine_transform_constraint_data_set_local_source(_ptr, value);
}