localSource property

bool get localSource

Reads the source bone's local transform instead of its world transform.

Implementation

bool get localSource {
  final result = SpineBindings.bindings.spine_transform_constraint_data_get_local_source(_ptr);
  return result;
}
set localSource (bool value)

Implementation

set localSource(bool value) {
  SpineBindings.bindings.spine_transform_constraint_data_set_local_source(_ptr, value);
}