computeBounds method
Implementation
@override
Bounds computeBounds(SkeletonDrawableFlutter drawable) {
drawable.skeleton.setupPose();
drawable.skeleton.updateWorldTransform(Physics.none);
return drawable.skeleton.bounds;
}
@override
Bounds computeBounds(SkeletonDrawableFlutter drawable) {
drawable.skeleton.setupPose();
drawable.skeleton.updateWorldTransform(Physics.none);
return drawable.skeleton.bounds;
}