a property

double get a

Part of the world transform matrix for the X axis. If changed, updateLocalTransform() should be called.

Implementation

double get a {
  final result = SpineBindings.bindings.spine_bone_pose_get_a(_ptr);
  return result;
}
set a (double value)

Implementation

set a(double value) {
  SpineBindings.bindings.spine_bone_pose_set_a(_ptr, value);
}