a property
double
get
a
Part of the world transform matrix for the X axis. If changed, updateLocalTransform() should be called.
Implementation
double get a {
final result = SpineBindings.bindings.spine_bone_pose_get_a(_ptr);
return result;
}
set
a
(double value)
Implementation
set a(double value) {
SpineBindings.bindings.spine_bone_pose_set_a(_ptr, value);
}