b property

double get b

Part of the world transform matrix for the Y axis. If changed, updateLocalTransform() should be called.

Implementation

double get b {
  final result = SpineBindings.bindings.spine_bone_pose_get_b(_ptr);
  return result;
}
set b (double value)

Implementation

set b(double value) {
  SpineBindings.bindings.spine_bone_pose_set_b(_ptr, value);
}