b property
double
get
b
Part of the world transform matrix for the Y axis. If changed, updateLocalTransform() should be called.
Implementation
double get b {
final result = SpineBindings.bindings.spine_bone_pose_get_b(_ptr);
return result;
}
set
b
(double value)
Implementation
set b(double value) {
SpineBindings.bindings.spine_bone_pose_set_b(_ptr, value);
}