d property

double get d

Part of the world transform matrix for the Y axis. If changed, updateLocalTransform() should be called.

Implementation

double get d {
  final result = SpineBindings.bindings.spine_bone_pose_get_d(_ptr);
  return result;
}
set d (double value)

Implementation

set d(double value) {
  SpineBindings.bindings.spine_bone_pose_set_d(_ptr, value);
}