d property
double
get
d
Part of the world transform matrix for the Y axis. If changed, updateLocalTransform() should be called.
Implementation
double get d {
final result = SpineBindings.bindings.spine_bone_pose_get_d(_ptr);
return result;
}
set
d
(double value)
Implementation
set d(double value) {
SpineBindings.bindings.spine_bone_pose_set_d(_ptr, value);
}