PhysicsConstraintGravityTimeline constructor
Implementation
factory PhysicsConstraintGravityTimeline(int frameCount, int bezierCount, int physicsConstraintIndex) {
final ptr = SpineBindings.bindings
.spine_physics_constraint_gravity_timeline_create(frameCount, bezierCount, physicsConstraintIndex);
return PhysicsConstraintGravityTimeline.fromPointer(ptr);
}