PhysicsConstraintGravityTimeline constructor

PhysicsConstraintGravityTimeline(
  1. int frameCount,
  2. int bezierCount,
  3. int physicsConstraintIndex
)

Implementation

factory PhysicsConstraintGravityTimeline(int frameCount, int bezierCount, int physicsConstraintIndex) {
  final ptr = SpineBindings.bindings
      .spine_physics_constraint_gravity_timeline_create(frameCount, bezierCount, physicsConstraintIndex);
  return PhysicsConstraintGravityTimeline.fromPointer(ptr);
}