PhysicsConstraintMixTimeline constructor

PhysicsConstraintMixTimeline(
  1. int frameCount,
  2. int bezierCount,
  3. int physicsConstraintIndex
)

Implementation

factory PhysicsConstraintMixTimeline(int frameCount, int bezierCount, int physicsConstraintIndex) {
  final ptr = SpineBindings.bindings
      .spine_physics_constraint_mix_timeline_create(frameCount, bezierCount, physicsConstraintIndex);
  return PhysicsConstraintMixTimeline.fromPointer(ptr);
}