PhysicsConstraintWindTimeline constructor

PhysicsConstraintWindTimeline(
  1. int frameCount,
  2. int bezierCount,
  3. int physicsConstraintIndex
)

Implementation

factory PhysicsConstraintWindTimeline(int frameCount, int bezierCount, int physicsConstraintIndex) {
  final ptr = SpineBindings.bindings
      .spine_physics_constraint_wind_timeline_create(frameCount, bezierCount, physicsConstraintIndex);
  return PhysicsConstraintWindTimeline.fromPointer(ptr);
}