bone property
Bone
get
bone
Implementation
Bone get bone {
final result = SpineBindings.bindings.spine_slider_get_bone(_ptr);
return Bone.fromPointer(result);
}
set
bone
(Bone value)
Implementation
set bone(Bone value) {
SpineBindings.bindings.spine_slider_set_bone(_ptr, value.nativePtr.cast());
}