bone property

Bone get bone

Implementation

Bone get bone {
  final result = SpineBindings.bindings.spine_slider_get_bone(_ptr);
  return Bone.fromPointer(result);
}
set bone (Bone value)

Implementation

set bone(Bone value) {
  SpineBindings.bindings.spine_slider_set_bone(_ptr, value.nativePtr.cast());
}