bone property

BoneData? get bone

Implementation

BoneData? get bone {
  final result = SpineBindings.bindings.spine_slider_data_get_bone(_ptr);
  return result.address == 0 ? null : BoneData.fromPointer(result);
}
set bone (BoneData? value)

Implementation

set bone(BoneData? value) {
  SpineBindings.bindings.spine_slider_data_set_bone(_ptr, value?.nativePtr.cast() ?? Pointer.fromAddress(0));
}