bone property
BoneData?
get
bone
Implementation
BoneData? get bone {
final result = SpineBindings.bindings.spine_slider_data_get_bone(_ptr);
return result.address == 0 ? null : BoneData.fromPointer(result);
}
set
bone
(BoneData? value)
Implementation
set bone(BoneData? value) {
SpineBindings.bindings.spine_slider_data_set_bone(_ptr, value?.nativePtr.cast() ?? Pointer.fromAddress(0));
}