localToWorld method
Implementation
Vector localToWorld(double localX, double localY) {
final output = ArrayFloat.withCapacity(2);
SpineBindings.bindings.spine_bone_pose_local_to_world_v(nativePtr.cast(), localX, localY, output.nativePtr.cast());
final vector = Vector(x: output[0], y: output[1]);
output.dispose();
return vector;
}