paintFront method
Paints the part of the frame in front of the slices.
Implementation
@override
void paintFront(Canvas canvas, WheelFrameGeometry geometry) {
final g = geometry;
final _Layout f = _Layout(g);
if (shadow) WheelFrame.paintSliceShadow(canvas, g);
if (f.band > 0) _paintRim(canvas, g, f);
_paintTrim(canvas, g, f);
if (f.band > 0) _paintStuds(canvas, g, f);
}