paintFront method

  1. @override
void paintFront(
  1. Canvas canvas,
  2. WheelFrameGeometry geometry
)
override

Paints the part of the frame in front of the slices.

Implementation

@override
void paintFront(Canvas canvas, WheelFrameGeometry geometry) {
  final g = geometry;
  final _Layout f = _Layout(g);
  if (shadow) WheelFrame.paintSliceShadow(canvas, g);
  if (f.band > 0) _paintRim(canvas, g, f);
  _paintTrim(canvas, g, f);
  if (f.band > 0) _paintStuds(canvas, g, f);
}