log method

  1. @override
Future<void> log({
  1. dynamic message,
  2. LogEvent? event,
})
override

Logs a message or a structured event to the console.

message - The message or data to log if no specific event is provided. event - An optional LogEvent providing structured data for logging.

Implementation

@override
Future<void> log({dynamic message, LogEvent? event}) async {
  // For the generic log method, we need to determine the level from context
  // Since we can't know the intended level, we'll use info as default
  await _logMessage(LogLevel.info, message, event: event);
}