transformValues method
Transforms the x and y values to screen coordinates.
Implementation
@override
void transformValues() {
  if (xValues.isEmpty || yValues.isEmpty) {
    return;
  }
  points.clear();
  _drawIndexes.clear();
  _highPoints.clear();
  _lowPoints.clear();
  _fillPath.reset();
  _strokePath.reset();
  _calculatePoints(xValues, yValues);
  // Calculated path here for getting gradient bounds.
  _createFillPath(_fillPath, _highPoints, _lowPoints);
}