RadioState<T> class

Undocumented public member.

Inheritance
Implemented types
Mixed-in types

Constructors

RadioState()

Properties

context → BuildContext
The location in the tree where this widget builds.
no setterinherited
focusNode ↔ FocusNode
The underlying focus node.
getter/setter pairinherited
focusNodeIdPrefix → String
A unique ID prefix for the focus node.
no setteroverride
hashCode → int
The hash code for this object.
no setterinherited
internalContext ↔ BuildContext?
Undocumented public member.
getter/setter pairinherited
internalWidget ↔ Radio<T>?
Undocumented public member.
getter/setter pairinherited
isSelected → bool
Whether this radio button is currently selected.
no setter
isWidgetFocused → bool
Subclasses must override this to return the widget's focus property.
no setteroverride
mounted → bool
Whether this State object is currently in a tree.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
widget → Radio<T>
The current configuration.
no setterinherited

Methods

build(BuildContext context) → Widget
Describes the part of the user interface represented by this widget.
override
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant Radio<T> oldWidget) → void
Called whenever the widget configuration changes.
inherited
dispose() → void
Called when this object is removed from the tree permanently.
inherited
handleKeyEvent(KeyEvent event) → bool
Handles a keyboard event, returning true if the event was consumed.
override
handleMouseEvent(MouseEvent event, int localX, int localY) → void
Handles mouse events for the radio button.
override
initState() → void
Called when this object is inserted into the tree.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reassemble() → void
Called when the application is reassembled during debugging (hot reload).
inherited
setState(VoidCallback fn) → void
Notifies the framework that the internal state of this object has changed.
inherited
toString() → String
A string representation of this object.
inherited
updateFocusIfNeeded(bool wasFocused, bool isFocused) → void
Updates focus node request state if the widget focus changed.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited