DropdownSearchState<T> class

Inheritance

Constructors

Properties

context → BuildContext
The location in the tree where this widget builds.
no setterinherited
getSelectedItem → T?
get selected value programmatically
no setter
hashCode → int
The hash code for this object.
no setterinherited
isFocused → bool
check if the dropdownSearch is focused
no setter
mounted → bool
Whether this State object is currently in a tree.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
widget → DropdownSearch<T>
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
build(BuildContext context) → Widget
Describes the part of the user interface represented by this widget.
override
changeSelectedItem(T? selectedItem) → void
Change selected Value; this function is public USED to change the selected value PROGRAMMATICALLY, Otherwise you can use _handleOnChangeSelectedItem
clear() → void
Change selected Value; this function is public USED to clear selected value PROGRAMMATICALLY, Otherwise you can use _handleOnChangeSelectedItem
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant DropdownSearch<T> oldWidget) → void
Called whenever the widget configuration changes.
override
dispose() → void
Called when this object is removed from the tree permanently.
inherited
initState() → void
Called when this object is inserted into the tree.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
openDropDownSearch() → Future<T?>
Public Function that return then UI based on searchMode data selected item to be passed to the UI If we close the popup , or maybe we just selected another widget we should clear the focus THIS USED FOR OPEN DROPDOWN_SEARCH PROGRAMMATICALLY, otherwise you can you _selectSearchMode
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringShort() → String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited