CustomButtonAnimation class

Inheritance

Constructors

CustomButtonAnimation({required double height, required double width, double minWidth = 0, Widget? loader, Duration animationDuration = const Duration(milliseconds: 450), Curve curve = Curves.easeInOutCirc, Curve reverseCurve = Curves.easeInOutCirc, required Widget child, required dynamic onTap(), Color? color, Brightness? colorBrightness, double? elevation, EdgeInsetsGeometry padding = const EdgeInsets.all(0), double borderRadius = 0.0, Clip clipBehavior = Clip.none, FocusNode? focusNode, MaterialTapTargetSize? materialTapTargetSize, bool roundLoadingShape = true, BorderSide borderSide = const BorderSide(color: Colors.transparent, width: 0), double? disabledElevation, Color? disabledColor, Color? disabledTextColor, Key? key})
const

Properties

animationDuration → Duration
final
borderRadius → double
final
borderSide → BorderSide
final
child → Widget
final
clipBehavior → Clip
final
color → Color?
final
colorBrightness → Brightness?
final
curve → Curve
final
disabledColor → Color?
final
disabledElevation → double?
final
disabledTextColor → Color?
final
elevation → double?
final
focusNode → FocusNode?
final
hashCode → int
The hash code for this object.
no setterinherited
height → double
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
loader → Widget?
final
materialTapTargetSize → MaterialTapTargetSize?
final
minWidth → double
final
onTap → dynamic Function()
final
padding → EdgeInsetsGeometry
final
reverseCurve → Curve
final
roundLoadingShape → bool
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
width → double
final

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → CustomButtonState
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited