AnimationManager_create function
Implementation
@ffi.Native<
ffi.Pointer<TAnimationManager> Function(
ffi.Pointer<TEngine>, ffi.Pointer<TScene>)>(isLeaf: true)
external ffi.Pointer<TAnimationManager> AnimationManager_create(
ffi.Pointer<TEngine> tEngine,
ffi.Pointer<TScene> tScene,
);