AnimationManager_setGltfAnimationFrame function
- @Native<
Bool Function(Pointer< (ffi.Pointer<TAnimationManager>, ffi.Pointer<TSceneAsset>, ffi.Int, ffi.Int)>(isLeaf: true)TAnimationManager> , Pointer<TSceneAsset> , Int, Int)>
- Pointer<
TAnimationManager> tAnimationManager, - Pointer<
TSceneAsset> tSceneAsset, - int animationIndex,
- int frame,
Implementation
@ffi.Native<
ffi.Bool Function(ffi.Pointer<TAnimationManager>, ffi.Pointer<TSceneAsset>,
ffi.Int, ffi.Int)>(isLeaf: true)
external bool AnimationManager_setGltfAnimationFrame(
ffi.Pointer<TAnimationManager> tAnimationManager,
ffi.Pointer<TSceneAsset> tSceneAsset,
int animationIndex,
int frame,
);