AnimationManager_setMorphTargetWeightsRenderThread function
Implementation
@ffi.Native<
ffi.Void Function(
ffi.Pointer<TAnimationManager>,
EntityId,
ffi.Pointer<ffi.Float>,
ffi.Int,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Bool)>>)>(
isLeaf: true)
external void AnimationManager_setMorphTargetWeightsRenderThread(
ffi.Pointer<TAnimationManager> tAnimationManager,
int entityId,
ffi.Pointer<ffi.Float> morphData,
int numWeights,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Bool)>> callback,
);