AnimationManager_update function
- @Native<
Void Function(Pointer< (ffi.Pointer<TAnimationManager>, ffi.Uint64)>(isLeaf: true)TAnimationManager> , Uint64)>
- Pointer<
TAnimationManager> tAnimationManager, - int frameTimeInNanos
Implementation
@ffi.Native<ffi.Void Function(ffi.Pointer<TAnimationManager>, ffi.Uint64)>(
isLeaf: true)
external void AnimationManager_update(
ffi.Pointer<TAnimationManager> tAnimationManager,
int frameTimeInNanos,
);