Camera_lookAt function
Implementation
@ffi.Native<ffi.Void Function(ffi.Pointer<TCamera>, double3, double3, double3)>(
isLeaf: true)
external void Camera_lookAt(
ffi.Pointer<TCamera> camera,
double3 eye,
double3 focus,
double3 up,
);
@ffi.Native<ffi.Void Function(ffi.Pointer<TCamera>, double3, double3, double3)>(
isLeaf: true)
external void Camera_lookAt(
ffi.Pointer<TCamera> camera,
double3 eye,
double3 focus,
double3 up,
);