Camera_lookAt function

  1. @Native<Void Function(Pointer<TCamera>, double3, double3, double3)>(ffi.Pointer<TCamera>, double3, double3, double3)>(isLeaf: true)
void Camera_lookAt(
  1. Pointer<TCamera> camera,
  2. double3 eye,
  3. double3 focus,
  4. double3 up,
)

Implementation

@ffi.Native<ffi.Void Function(ffi.Pointer<TCamera>, double3, double3, double3)>(
    isLeaf: true)
external void Camera_lookAt(
  ffi.Pointer<TCamera> camera,
  double3 eye,
  double3 focus,
  double3 up,
);