Camera_setExposure function

  1. @Native<Void Function(Pointer<TCamera>, Float, Float, Float)>(ffi.Pointer<TCamera>, ffi.Float, ffi.Float, ffi.Float)>(isLeaf: true)
void Camera_setExposure(
  1. Pointer<TCamera> camera,
  2. double aperture,
  3. double shutterSpeed,
  4. double sensitivity,
)

Implementation

@ffi.Native<
    ffi.Void Function(
        ffi.Pointer<TCamera>, ffi.Float, ffi.Float, ffi.Float)>(isLeaf: true)
external void Camera_setExposure(
  ffi.Pointer<TCamera> camera,
  double aperture,
  double shutterSpeed,
  double sensitivity,
);