Camera_setProjectionMatrix function
Implementation
@ffi.Native<
ffi.Void Function(ffi.Pointer<TCamera>, ffi.Pointer<ffi.Double>, ffi.Double,
ffi.Double)>(isLeaf: true)
external void Camera_setProjectionMatrix(
ffi.Pointer<TCamera> camera,
ffi.Pointer<ffi.Double> matrix,
double near,
double far,
);