Engine_buildMaterial function

  1. @Native<Pointer<TMaterial> Function(Pointer<TEngine>, Pointer<Uint8>, Size)>(ffi.Pointer<TEngine>, ffi.Pointer<ffi.Uint8>, ffi.Size)>(isLeaf: true)
Pointer<TMaterial> Engine_buildMaterial(
  1. Pointer<TEngine> tEngine,
  2. Pointer<Uint8> materialData,
  3. int length
)

Implementation

@ffi.Native<
    ffi.Pointer<TMaterial> Function(
        ffi.Pointer<TEngine>, ffi.Pointer<ffi.Uint8>, ffi.Size)>(isLeaf: true)
external ffi.Pointer<TMaterial> Engine_buildMaterial(
  ffi.Pointer<TEngine> tEngine,
  ffi.Pointer<ffi.Uint8> materialData,
  int length,
);