Engine_destroyCamera function

  1. @Native<Void Function(Pointer<TEngine>, Pointer<TCamera>)>(ffi.Pointer<TEngine>, ffi.Pointer<TCamera>)>(isLeaf: true)
void Engine_destroyCamera(
  1. Pointer<TEngine> tEngine,
  2. Pointer<TCamera> tCamera
)

Implementation

@ffi.Native<ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TCamera>)>(
    isLeaf: true)
external void Engine_destroyCamera(
  ffi.Pointer<TEngine> tEngine,
  ffi.Pointer<TCamera> tCamera,
);