Engine_destroyFence function

  1. @Native<Void Function(Pointer<TEngine>, Pointer<TFence>)>(ffi.Pointer<TEngine>, ffi.Pointer<TFence>)>(isLeaf: true)
void Engine_destroyFence(
  1. Pointer<TEngine> tEngine,
  2. Pointer<TFence> tFence
)

Implementation

@ffi.Native<ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TFence>)>(
    isLeaf: true)
external void Engine_destroyFence(
  ffi.Pointer<TEngine> tEngine,
  ffi.Pointer<TFence> tFence,
);