Engine_destroyIndirectLight function

  1. @Native<Void Function(Pointer<TEngine>, Pointer<TIndirectLight>)>(ffi.Pointer<TEngine>, ffi.Pointer<TIndirectLight>)>(isLeaf: true)
void Engine_destroyIndirectLight(
  1. Pointer<TEngine> tEngine,
  2. Pointer<TIndirectLight> tIndirectLight
)

Implementation

@ffi.Native<
    ffi.Void Function(
        ffi.Pointer<TEngine>, ffi.Pointer<TIndirectLight>)>(isLeaf: true)
external void Engine_destroyIndirectLight(
  ffi.Pointer<TEngine> tEngine,
  ffi.Pointer<TIndirectLight> tIndirectLight,
);