Engine_destroyMaterial function

  1. @Native<Void Function(Pointer<TEngine>, Pointer<TMaterial>)>(ffi.Pointer<TEngine>, ffi.Pointer<TMaterial>)>(isLeaf: true)
void Engine_destroyMaterial(
  1. Pointer<TEngine> tEngine,
  2. Pointer<TMaterial> tMaterial
)

Implementation

@ffi.Native<ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TMaterial>)>(
    isLeaf: true)
external void Engine_destroyMaterial(
  ffi.Pointer<TEngine> tEngine,
  ffi.Pointer<TMaterial> tMaterial,
);