Engine_destroySwapChainRenderThread function
- @Native<
Void Function(Pointer< (ffi.Pointer<TEngine>, ffi.Pointer<TSwapChain>, ffi.Uint32, VoidCallback)>(isLeaf: true)TEngine> , Pointer<TSwapChain> , Uint32, VoidCallback)>
- Pointer<
TEngine> tEngine, - Pointer<
TSwapChain> tSwapChain, - int requestId,
- VoidCallback onComplete,
Implementation
@ffi.Native<
ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TSwapChain>, ffi.Uint32,
VoidCallback)>(isLeaf: true)
external void Engine_destroySwapChainRenderThread(
ffi.Pointer<TEngine> tEngine,
ffi.Pointer<TSwapChain> tSwapChain,
int requestId,
VoidCallback onComplete,
);