Engine_destroyTexture function
Implementation
@ffi.Native<ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TTexture>)>(
isLeaf: true)
external void Engine_destroyTexture(
ffi.Pointer<TEngine> tEngine,
ffi.Pointer<TTexture> tTexture,
);
@ffi.Native<ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TTexture>)>(
isLeaf: true)
external void Engine_destroyTexture(
ffi.Pointer<TEngine> tEngine,
ffi.Pointer<TTexture> tTexture,
);