loadGltfFromBuffer abstract method
See FilamentViewerFFI.loadGltf
for details.
Implementation
Future<ThermionAsset> loadGltfFromBuffer(Uint8List data, T animationManager,
{int initialInstances = 1,
bool keepData = false,
int priority = 4,
int layer = 0,
bool loadResourcesAsync = false,
String? resourceUri});