FilamentAsset_getEntityCount function
- @Native<
Uint32 Function(Pointer< (ffi.Pointer<TFilamentAsset>)>(isLeaf: true)TFilamentAsset> )>
- Pointer<
TFilamentAsset> filamentAsset
Implementation
@ffi.Native<ffi.Uint32 Function(ffi.Pointer<TFilamentAsset>)>(isLeaf: true)
external int FilamentAsset_getEntityCount(
ffi.Pointer<TFilamentAsset> filamentAsset,
);