fullscreenQuad static method
Implementation
static Geometry fullscreenQuad() {
final vertices = Float32List.fromList([-1.0, -1.0, 1.0, 3.0, -1.0, 1.0, -1.0, 3.0, 1.0]);
final indices = Uint16List.fromList([0, 1, 2]);
return Geometry(vertices, indices);
}