Gizmo_createRenderThread function
- @Native<Void Function(Pointer<TEngine>, Pointer<TGltfAssetLoader>, Pointer<TGltfResourceLoader>, Pointer<TNameComponentManager>, Pointer<TView>, Pointer<TMaterial>, UnsignedInt, Pointer<NativeFunction<Void Function(Pointer<TGizmo>)>>)>(ffi.Pointer<TEngine>, ffi.Pointer<TGltfAssetLoader>, ffi.Pointer<TGltfResourceLoader>, ffi.Pointer<TNameComponentManager>, ffi.Pointer<TView>, ffi.Pointer<TMaterial>, ffi.UnsignedInt, ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TGizmo>)>>)>(isLeaf: true)
void
Gizmo_createRenderThread(
- Pointer<TEngine> tEngine,
- Pointer<TGltfAssetLoader> tAssetLoader,
- Pointer<TGltfResourceLoader> tGltfResourceLoader,
- Pointer<TNameComponentManager> tNameComponentManager,
- Pointer<TView> tView,
- Pointer<TMaterial> tMaterial,
- int tGizmoType,
- Pointer<NativeFunction<Void Function(Pointer<TGizmo>)>> callback,
)
Implementation
@ffi.Native<
ffi.Void Function(
ffi.Pointer<TEngine>,
ffi.Pointer<TGltfAssetLoader>,
ffi.Pointer<TGltfResourceLoader>,
ffi.Pointer<TNameComponentManager>,
ffi.Pointer<TView>,
ffi.Pointer<TMaterial>,
ffi.UnsignedInt,
ffi.Pointer<
ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TGizmo>)>>)>(
isLeaf: true)
external void Gizmo_createRenderThread(
ffi.Pointer<TEngine> tEngine,
ffi.Pointer<TGltfAssetLoader> tAssetLoader,
ffi.Pointer<TGltfResourceLoader> tGltfResourceLoader,
ffi.Pointer<TNameComponentManager> tNameComponentManager,
ffi.Pointer<TView> tView,
ffi.Pointer<TMaterial> tMaterial,
int tGizmoType,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TGizmo>)>>
callback,
);