GltfResourceLoader_createRenderThread function
- @Native<
Void Function(Pointer< (ffi.Pointer<TEngine>, ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TGltfResourceLoader>)>>)>(isLeaf: true)TEngine> , Pointer<NativeFunction< )>Void Function(Pointer< >TGltfResourceLoader> )>
- Pointer<
TEngine> tEngine, - Pointer<
NativeFunction< callbackVoid Function(Pointer< >TGltfResourceLoader> )>
Implementation
@ffi.Native<
ffi.Void Function(
ffi.Pointer<TEngine>,
ffi.Pointer<
ffi.NativeFunction<
ffi.Void Function(
ffi.Pointer<TGltfResourceLoader>)>>)>(isLeaf: true)
external void GltfResourceLoader_createRenderThread(
ffi.Pointer<TEngine> tEngine,
ffi.Pointer<
ffi
.NativeFunction<ffi.Void Function(ffi.Pointer<TGltfResourceLoader>)>>
callback,
);