GltfResourceLoader_loadResourcesRenderThread function

  1. @Native<Void Function(Pointer<TGltfResourceLoader>, Pointer<TFilamentAsset>, Pointer<NativeFunction<Void Function(Bool)>>)>(ffi.Pointer<TGltfResourceLoader>, ffi.Pointer<TFilamentAsset>, ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Bool)>>)>(isLeaf: true)
void GltfResourceLoader_loadResourcesRenderThread(
  1. Pointer<TGltfResourceLoader> tGltfResourceLoader,
  2. Pointer<TFilamentAsset> tFilamentAsset,
  3. Pointer<NativeFunction<Void Function(Bool)>> callback
)

Implementation

@ffi.Native<
        ffi.Void Function(
            ffi.Pointer<TGltfResourceLoader>,
            ffi.Pointer<TFilamentAsset>,
            ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Bool)>>)>(
    isLeaf: true)
external void GltfResourceLoader_loadResourcesRenderThread(
  ffi.Pointer<TGltfResourceLoader> tGltfResourceLoader,
  ffi.Pointer<TFilamentAsset> tFilamentAsset,
  ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Bool)>> callback,
);