Ktx1Reader_createTextureRenderThread function

  1. @Native<Void Function(Pointer<TEngine>, Pointer<TKtx1Bundle>, Uint32, VoidCallback, Pointer<NativeFunction<Void Function(Pointer<TTexture>)>>)>(ffi.Pointer<TEngine>, ffi.Pointer<TKtx1Bundle>, ffi.Uint32, VoidCallback, ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TTexture>)>>)>(isLeaf: true)
void Ktx1Reader_createTextureRenderThread(
  1. Pointer<TEngine> tEngine,
  2. Pointer<TKtx1Bundle> tBundle,
  3. int requestId,
  4. VoidCallback onTextureUploadComplete,
  5. Pointer<NativeFunction<Void Function(Pointer<TTexture>)>> onComplete,
)

Implementation

@ffi.Native<
        ffi.Void Function(
            ffi.Pointer<TEngine>,
            ffi.Pointer<TKtx1Bundle>,
            ffi.Uint32,
            VoidCallback,
            ffi.Pointer<
                ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TTexture>)>>)>(
    isLeaf: true)
external void Ktx1Reader_createTextureRenderThread(
  ffi.Pointer<TEngine> tEngine,
  ffi.Pointer<TKtx1Bundle> tBundle,
  int requestId,
  VoidCallback onTextureUploadComplete,
  ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TTexture>)>>
      onComplete,
);