LightManager_setDirection function
Implementation
@ffi.Native<
ffi.Void Function(ffi.Pointer<TLightManager>, EntityId, ffi.Double,
ffi.Double, ffi.Double)>(isLeaf: true)
external void LightManager_setDirection(
ffi.Pointer<TLightManager> tLightManager,
int light,
double x,
double y,
double z,
);