LightManager_setIntensity function

  1. @Native<Void Function(Pointer<TLightManager>, EntityId, Double)>(ffi.Pointer<TLightManager>, EntityId, ffi.Double)>(isLeaf: true)
void LightManager_setIntensity(
  1. Pointer<TLightManager> tLightManager,
  2. int entity,
  3. double intensity
)

Implementation

@ffi.Native<
    ffi.Void Function(
        ffi.Pointer<TLightManager>, EntityId, ffi.Double)>(isLeaf: true)
external void LightManager_setIntensity(
  ffi.Pointer<TLightManager> tLightManager,
  int entity,
  double intensity,
);