LightManager_setPosition function

  1. @Native<Void Function(Pointer<TLightManager>, EntityId, Double, Double, Double)>(ffi.Pointer<TLightManager>, EntityId, ffi.Double, ffi.Double, ffi.Double)>(isLeaf: true)
void LightManager_setPosition(
  1. Pointer<TLightManager> tLightManager,
  2. int light,
  3. double x,
  4. double y,
  5. double z,
)

Implementation

@ffi.Native<
    ffi.Void Function(ffi.Pointer<TLightManager>, EntityId, ffi.Double,
        ffi.Double, ffi.Double)>(isLeaf: true)
external void LightManager_setPosition(
  ffi.Pointer<TLightManager> tLightManager,
  int light,
  double x,
  double y,
  double z,
);