Properties
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hashCode
→ int
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The hash code for this object.
no setterinherited
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runtimeType
→ Type
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A representation of the runtime type of the object.
no setterinherited
Methods
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destroy()
→ Future
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getNativeHandle()
→ T
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inherited
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isStencilWriteEnabled()
→ Future<bool>
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noSuchMethod(Invocation invocation)
→ dynamic
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Invoked when a nonexistent method or property is accessed.
inherited
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setCullingMode(CullingMode cullingMode)
→ Future
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setDepthCullingEnabled(bool enabled)
→ Future
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setDepthFunc(SamplerCompareFunction depthFunc)
→ Future
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setDepthWriteEnabled(bool enabled)
→ Future
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setParameterBool(String name, bool value)
→ Future
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setParameterFloat(String name, double x)
→ Future
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setParameterFloat2(String name, double x, double y)
→ Future
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setParameterFloat3(String name, double x, double y, double z)
→ Future
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setParameterFloat3Array(String name, List<Vector3> data)
→ Future
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setParameterFloat4(String name, double x, double y, double z, double w)
→ Future
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setParameterInt(String name, int value)
→ Future
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setParameterMat4(String name, Matrix4 matrix)
→ Future
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setParameterTexture(String name, covariant Texture texture, covariant TextureSampler sampler)
→ Future
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setStencilCompareFunction(SamplerCompareFunction func, [StencilFace face = StencilFace.FRONT_AND_BACK])
→ Future
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Sets the stencil test comparison function
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setStencilOpDepthFail(StencilOperation op, [StencilFace face = StencilFace.FRONT_AND_BACK])
→ Future
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Sets the stencil operation to be performed when the depth test fails
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setStencilOpDepthStencilPass(StencilOperation op, [StencilFace face = StencilFace.FRONT_AND_BACK])
→ Future
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Sets the stencil operation to be performed when both depth and stencil tests pass
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setStencilOpStencilFail(StencilOperation op, [StencilFace face = StencilFace.FRONT_AND_BACK])
→ Future
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Sets the stencil operation to be performed when the stencil test fails
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setStencilReadMask(int mask)
→ Future
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setStencilReferenceValue(int value, [StencilFace face = StencilFace.FRONT_AND_BACK])
→ Future
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Sets the reference value used for stencil testing
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setStencilWriteEnabled(bool enabled)
→ Future
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setStencilWriteMask(int mask)
→ Future
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setTransparencyMode(TransparencyMode mode)
→ Future
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toString()
→ String
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A string representation of this object.
inherited