MaterialInstance_setParameterFloat3 function

  1. @Native<Void Function(Pointer<TMaterialInstance>, Pointer<Char>, Double, Double, Double)>(ffi.Pointer<TMaterialInstance>, ffi.Pointer<ffi.Char>, ffi.Double, ffi.Double, ffi.Double)>(isLeaf: true)
void MaterialInstance_setParameterFloat3(
  1. Pointer<TMaterialInstance> materialInstance,
  2. Pointer<Char> propertyName,
  3. double x,
  4. double y,
  5. double z,
)

Implementation

@ffi.Native<
    ffi.Void Function(ffi.Pointer<TMaterialInstance>, ffi.Pointer<ffi.Char>,
        ffi.Double, ffi.Double, ffi.Double)>(isLeaf: true)
external void MaterialInstance_setParameterFloat3(
  ffi.Pointer<TMaterialInstance> materialInstance,
  ffi.Pointer<ffi.Char> propertyName,
  double x,
  double y,
  double z,
);