MaterialInstance_setParameterFloat3Array function

  1. @Native<Void Function(Pointer<TMaterialInstance>, Pointer<Char>, Pointer<Double>, Uint32)>(ffi.Pointer<TMaterialInstance>, ffi.Pointer<ffi.Char>, ffi.Pointer<ffi.Double>, ffi.Uint32)>(isLeaf: true)
void MaterialInstance_setParameterFloat3Array(
  1. Pointer<TMaterialInstance> tMaterialInstance,
  2. Pointer<Char> propertyName,
  3. Pointer<Double> raw,
  4. int length,
)

Implementation

@ffi.Native<
    ffi.Void Function(ffi.Pointer<TMaterialInstance>, ffi.Pointer<ffi.Char>,
        ffi.Pointer<ffi.Double>, ffi.Uint32)>(isLeaf: true)
external void MaterialInstance_setParameterFloat3Array(
  ffi.Pointer<TMaterialInstance> tMaterialInstance,
  ffi.Pointer<ffi.Char> propertyName,
  ffi.Pointer<ffi.Double> raw,
  int length,
);